tsmc2
TSMC2
This is probably the project I spent most of my free time on. There have been many iterations:
- Minecraft Clone: Simple infinite terrain, hacky, chaotic code written in JavaScript
- TSMC: A rewrite of Minecraft Clone in TypeScript, better code structure, functional hotbar, water, sand physics, hacky collisions
- TMSC2: A more sophisticated codebase in TypeScript, multithreading with Webworkers, custom shaders with GLSL, better defined workflow with Pull Requests, attempt at integrating rust with WASM to improve terrain generation performance.
- RSMC: A Minecraft clone written entirely in Rust, in a very early stage with focus on Multiplayer and performance.